let's set d o w n some (
groundrules) wrote in
lostcompass2021-11-07 07:08 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
november plot rolls
With two towers activated and Taravast’s battlements reinforced, the witches of Bessis successfully take position on the citadel’s walls and rain down fiery hell upon Taravast’s beastly assailants. Following his brief confrontation with the Beastmaster, the undead warlord Anurr retreats to western frozen citadel Sa-Hareth — he can be pursued through the Stairs of Sigh passageway, if you so choose. The Beastmaster’s forces withdraw east.
In their wake, Taravast is partly savaged: the necromantic district has particularly taken a hit, after all the local undead and some resident necromancers were compelled to follow Anurr, the Huntress or the Beastmaster against their wishes. The damage spreads to ruined homes and necromantic schools, destroyed supplies and heavy looting. The healers’ and merchants’ sectors are also tarnished, with several roads blocked or rendered unusable and some damage sustained at underground aqueducts. Here, the great threat has been the theft of resources. The main sorcery area, Artes Mundi, has fallen under substantial and repeated siege. The southern residential district held by Anurr has been evacuated and remains exceedingly — but non-magically — cold, haunted and uninhabitable.
Much of the greenery of Taravast has withered, while some of the canals’ waters have dried. Taking advantage of the unrest, some citizens take up looting and the crime rate greatly intensifies. The rich of Taravast are sometimes robbed in plain daylight.
Some of Macaluso Spina’s foreign suitors withdraw, as their sponsors fear Taravast is slated for upcoming destruction by the undead and an alliance now would bring limited advantage. As Bonaccorso, Vannozza and Macaluso return to the Palace of the Doxe, many citizens crowd on site, begging relief, guidance and protection from the ailing Bonaccorso. Vannozza and Macaluso face a prime opportunity to further their political claim to their grandfather’s title by establishing themselves as reliable and efficient leaders in this period of immense crisis. Characters may return to their Palace lodgings, which have been only minorly raided. Dealer’s choice on what (if anything) of your characters’ was stolen.
Generally, across the month, characters can:
- ■ Help displaced refugees or the poor by raising and distributing donations of goods from Taravast’s nobility
■ Hunt down and kill any of the Beastmaster’s remaining creatures
■ Calm down the tempers of Taravast’s residents, whether by speaking to locals or making posts to the piazza
■ Save citizens (or nobility!) from looters and thieves
■ Lend a hand with reconstructing the citadel, rescuing and refurbishing the artifacts of the damaged districts, or exorcising some of the ghosts of the area formerly held by Anurr
■ Get involved with Vannozza and Macaluso’s campaigns to gain political favour.
The calendar has been updated here.
You can find this month’s plot rolls or follow-up to previous plot developments below. Your character can try to tackle the roll alone, or recruit help — feel free to use this post to plan or make your own OOC posts on the community. Whatever works best for you!
One small request: if you can try to share the information ICly, ideally with the entire game (think network posts, logs, etc) rather than with just one-two characters, that would be A+ — it helps get the word out and get more folks involved. Thank you so much!
PLOT ROLLS:
- ■ Aang & Wrench
■ Alina Starkov & Diego Hargreeves
■ Anakin Skywalker, Eleven and Shen Qingqiu
■ Chu Wanning, Xiao Xingchen and the Doctor
■ Five Hargreeves
■ Lily Evans & Wei Wuxian
■ Su Xunxian
■ Wen Qing & Wrath
no subject
Equally? iv) it may start a panic and make things worse if they have too much information and try to act on it ineptly.
He's been trying to gently disengage them by impressing upon them the weight and difficulty of the whole rebellion situation, then trying to redirect them to things like 'don't you think you should be setting up fortifications against the undead instead?' but although it has SLIGHTLY softened things it hasn't dissuaded them.
He has detail, which he'd happily talk to Slick about, but essentially if he posted to the network it would be to warn people inside who were still working that there might imminently be an attack so they had time to get out.
Bonaccorso, Vannozza, Macaluso? He has no particularly strong feelings about any of them, other than it's a sorry situation. His main concern is a city not burning down while he is still inside it, especially if it was his way home.
no subject
Slick also has no feelings about the local politics beyond the general sentiment that it's a complete mess, and an increasing sense that a lot of effort's being wasted on playing within the rules of a system that isn't going to help the party, if it can get away with it. So while in theory a rebellion would be something he'd be alright with, their stated belief in the Doxe is not endearing them to him.
no subject
no subject
...Unfortunately he's also got some untreated anger and PTSD issues, hence the potential for him to push things into full Bad Cop territory, if he doesn't think the locals are getting the point. He'll appreciate somebody having the good sense to take a different tactic, though!
no subject
..... Ah..... I don't know.... that they'll be helping, in a way most people would refer to as "helping."
But they try, so nobody can criticise them.