let's set d o w n some (
groundrules) wrote in
lostcompass2022-07-01 06:26 pm
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JULY ACTIVITY CHECK
Heya! A couple of items this round, starting wiiiiiiith —
ACTIVITY CHECK
To pass activity requirements, you need to have produced one of: 1 network post or 5 log comments or 10 network/text-style comments in the month of check. Activity can be carried out in game communities or in character inboxes.
In June, insufficient activity was found for:
- Lilah |
alterare &dmash; swept as a result of two consecutive AC strikes
Okita Souji |deathcough — RECLAIMED
Su Xunxian |topoiran — RECLAIMED
Diego Hargreeves |gladiokinesis — RECLAIMED
Check in here by 23:59 on 5 July to reclaim a character, or if they have activity that may have been missed. You will be required to meet regular activity requirements this month, if you reclaim.
Don't hesitate to PM by the same deadline, if you have any extenuating circumstances you don't feel comfortable disclosing publicly.
ADMIN
- ■ UPDATED: the July calendar.
■ Activity is waived for July except for those who reclaimed in June. This is just for one month, because of some mod upheaval.
■ APPLICATIONS: our next applications cycle will take place between 24-30 July, on an invite-only basis. It will be the last one for some two months after, and we may need to see how comfortable we are with numbers and whether we want to implement any kind of caps after.
■ YE OLDE ENABLING: ahead of the app cycle, do you folks want an Enable Me / Characters I'd Love to See Meme? Chip in here.
■ SMALL REQUEST: it's been a bit more the case recently that characters obtain NPC or plot information, but don't get around to sharing it with the group ICly — in turn, this can create bottlenecks for those who are trying to uncover the mystery of the day. As usual, A+ if we can please try to post ICly about these items.
Also, if anyone has an idea for how characters can relay information more efficiently, we can brainstorm here.
no subject
Everyone seems to like the thought of a discussion fixture to communicate what they've learned. I worry a little that if it's done exclusively OOCly, it could devolve into joyless hand-waving. However, I'm really intrigued by this idea of a hybrid you're suggesting — all top levels into that post can be very short OOC-style summaries (either of discoveries or of what's been being undertaken as investigation), and characters can ICly comment with their reactions, their questions, their speculation.
That could be a prospectively very elegant solution to keep things compact (through OOC summaries), responsive (with IC interaction) and timely (through a regular fixture). There's an inevitable danger of 'what if something is discussed ten times over in various subthreads,' but I admit I don't think that's ever going to be 100% avoidable.
I guess the one thing is: if characters aren't... really compelled to post ICly about their clues, would they submit their information to the compilation post? And who'd run it? I guess one easy answer would be having whatever NPC is in charge of them do it. Presumably characters would feel a tiny bit more compelled to answer the call of that 'authority.' Or enough so that it could give players a plausible reason to say they did.
no subject
As far as compelling, maybe have it be part of the structure of signing up for NPC interactions or plot pieces. Posting an OOC summary in this Network Post, and responding to any IC interactions it spawns? The handwave can be why characters all know of this, being that they're perhaps networking with each other more regularly -- or we don't worry about it at all, since that's a logistics failure I see happen often enough in games, just go right for it instead of worry over the specific whys?
+1
no subject
no subject
Re: +1
Actually, I'm talking as if I don't have a perfectly useful non-paid account here. I'll give it a whirl.
Re: +1
It's easy and I use it to keep track of top levels on event posts all the time.
no subject
Re: +1
I think my only other lingering concern is: removing plot discussion from the network and centring it in just a compiled post could effectively heavily reduce IC network use and opportunities for characters to make new CR. But let's give things a go first and see where we land.
Re: +1
But that's a valid concern and definitely something we could look out for on a test run.
+1
I hate making too many network posts myself and would be more likely to comment to a bigger post. It just streamlines the whole information sharing process, but still allows for IC interactions etc even on small clues.
no subject
And I can try to flag where information qualifies as big and where the ask would be to make an individual post. That can be framed as a pre-condition of signing up for certain quests or NPC threads, where applicable, so people aren't blindsided by the request, and it doesn't unexpectedly take a toll on their personal availability.
no subject
+1
no subject
Also means you could leave a comment to the Gathering Intel Post top-levels with "and here My Character talked about Evil Jellyfish Driving the Boats, Actually" or whatever else they knew but hadn't made a full post about yet, but did bring up in someone else's network post.
no subject
Maybe they're looking for an opening to share/exchange information more easily.
I think the issue with a NPC-ICly posting it is that none of the characters trust any of the NPCs like at all. However, if the post was just like a placeholder for all potential clue discussion and not from a specific NPC at all (even if the mod journal is the one that made the network post) then characters would use it more if that makes sense?