let's set d o w n some (
groundrules) wrote in
lostcompass2022-08-27 04:53 pm
Entry tags:
aug-sept plot roll sign-ups!
Howdy y’all! Have a browse through our latest set of plot rolls, for which you’ll get full details on 3 September. You’ll get just under three weeks to play the events out. You can sign up your character for the quest of your choice until 18:00 GMT on 1 September.
- ■ We’ll need at least three people signed up to a roll to carry it out.
■ You don’t have to sign up to a roll to play in it, when it goes up! You can always support characters who have signed up to lead the quest, or, well, turn up.
■ Your character can still sign up & participate in a plot roll that doesn’t align with their team assignment! The only requirement is for them to be physically present in that half of the citadel when the events take place.
■ Last time, we went with mini mod-posted logs for each quest — we can do that again, or just post the info and everyone can do their thing. Preferences?
■ As ever, please share information you get with the group at large, network posts are everyone's best friends, so on.
■ As a heads up: each of the plot rolls will have a spooky element, but content warnings and opt-outs will apply.
■ QUESTIONS!

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Check out the gist of the upcoming plot rolls below, with slightly more details upcoming on 3 September. To sign up your character, respond with a +1 to the roll comment that interests you by 18:00 GMT on 1 September.
Please only sign up your character to one quest — you can participate in as many as you want without signing up, but just to get a sense of who's committed to what...!
GULLIVER'S TRAVELS | EIDRIS
GULLIVER’S TRAVELS | EIDRIS
The dragons of Eidris remain agitated after the hatching of Aiva’s eggs and the wounding of her mate at the presumed hands of a Minaras scout ship. To investigate the incident, lead dragon rider Cain d’Ubiq proposes a three-day flight expedition to find the ship and bring back evidence of Minaras’ involvement. Prepare for a bumpy ride.
Objectives:
✘ Join the flight expedition to locate and investigate the ship that hurt dragon Aiva’s mate in Eidris’ outskirts.
Quest type: dragon cuddles, exploration.
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....he probably needs to leave the Graces behind, huh?
LIGHTS OUT | MINARAS
LIGHTS OUT | MINARAS
Don’t you just hate it when tech acts up? Minaras agrees. Critical systems at various military, academic and medical institutes glitch and require urgent, expensive and sophisticated repairs. Unfortunately, the industrial barons of Minaras are less than enthusiastic to donate the necessary cogs and resources.
The government subtly encourages its good people to liberate the supplies at all costs, hinting crimes committed in the process will be pardoned. Careful: the barons didn’t make their wealth by leaving their assets unprotected, and the system facilities might not have been fully abandoned by their saboteurs…
Objectives:
✘ Barter, win or
stealliberate some of the cogs and pieces required for the system upkeep from reluctant industrialists.✘ Snoop around the system area you’re helping recover, while at it.
Quest type:
Grand Auto Thefttoken and information gathering, repairs, tech.no subject
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THEY WALK AMONG US | NEUTRAL ZONE
THEY WALK AMONG US | NEUTRAL ZONE
Neutral Zone bridges connect Eidris and Minaras in the two one-hour intervals of each day, when both citadel halves are overground. These are safe and shielded spaces — until a flurry of protesters linked to the Remembrance resistance group starts to infiltrate the milling crowds.
Protestors rent ’eyes’ — in other words, possess the bodies of strangers for a handsome fee — and are difficult to spot until they’re right beside you, trying to lure or abduct you into the cause. Both Eidris and Minaras offer bounties for any Remembrance group members brought in. Remembrance meanwhile asks an act of fealty to prove your loyalty, if you want to play spy and join the ranks.
Objective:
✘ ...or join Remembrance, why not?
Quest type: infiltration, espionage, ugly traffic.
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LOGS / NO LOGS
Hey guys! Drop a line here if you prefer to have mod-led mini-logs for each of the plot rolls, or if you'd rather just get the full info on 3 September and do your thing!
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Re: LOGS / NO LOGS
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I def prefer the mod-led mini log system, it makes it a little easier to figure out what to do with things.
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QUESTIONS
You'll get more details on the roll options on 3 September, but if anything's really itching you right now...!