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lostcompass2024-01-10 05:11 pm
welcome, welcome | hatthevar
Welcome to the game’s final Arc: Hatthevar, kicking off with a first event on 13 January. Check out:
But first:
BEAUTY & THE BURNED: INTERLUDE CONCLUSION
The party’s suspicions prove correct: the beauty Julien is also the witch who came to punish the clan of castle Netvor for its senseless cruelty towards woodland animals during its Red Hunt. Julien cursed the tacitly complicit prince and servants into beasts and objects until the forest is revitalised. Some of the wicked members of Netvor were transformed into demonic wolves. Remaining at the palace, the witch fell in love with the prince and has been encouraging him to restore the forests to Julien’s nebulous, seemingly never-arriving satisfaction.
After an exchange with Nami and Nynaeve, Julien concedes to lift the curse off the innocent castle servants, who gratefully return to their human appearance with immediate effect. The princely beast must serve the forest another one hundred days to regain his true form — while his family, turned wolfish, will only become human once more when the prince sees fit.
Below is a loose summary of what to expect from the arrival log of Hatthevar on Saturday, when you will receive further cosmetic details.

With the blizzard and tragedy of castle Netvor behind them, the party journeys on to Hatthevar, former cradle of superstition now fallen in the hands of undead maker Matthias. Using local beacons, he summons spirits from different worlds and points in time, giving them flesh in the citadel. Unlike the undead encountered elsewhere, these dead retain their awareness and personality.
Sensing Matthias’ distraction, undead Lords have been slowly encircling Hatthevar with vicious forces to usurp him — so far, to no avail. The citadel’s only entryway is heavily guarded by enormous ghosts that consume men and floating spirits strangle them with chains.
THE GATES
Characters who have died, practise necromancy or are otherwise death-touched may enter Hatthevar freely. The living must consume foul potions prepared by Karsa that absorb their shadows and partly mute their powers to pass for dead. Everyone must create new names and stories covering their identity and circumstances of death.
Those who possess one of Matthias’ severed limbs or organs, or who carry any dark mirror shards or vials of dark water, have free passage into Hatthevar… but find they are often closely watched, pursued by the dead and perhaps… soon hunted.
Spend a few days acquainting Hatthevar, its constant rains, vicious gambling dens, oracle halls, nests of memory thieves and wish shops — and its bustling bazaars of curiosities and visiting dead. Players currently in or out of
Opt-in: the twisting streets of Hatthevar abound with heralds of mis/fortune. Cross a their large dark rabbit, and your luck DWINDLES until you use your wit and will to capture a crafty, palm-sized hopper. Please release it after!
Within days, Matthias sends the party a note: he has heard of their arrival in Hatthevar and, as a sign of good will, he has not given chase. Once upon a time, he says, he struck a deal with the semi-divine ‘dark water,’ accepting powers of death and revival in exchange for giving the water much-yearned-for flesh by allowing it to enter the bodies of the dead. For the past year, Matthias has been perfecting resurrection in Hatthevar to revive his own long-dead daughter, Cosette. He occasionally briefly feels her presence in the citadel after summons — but she mysteriously disappears.
Matthias now offers a new agreement: bring him Cosette, and he will willingly surrender the party all of his power. The Merchant distrusts Matthias’ proposal, but sees value in potential leverage and urges the party to investigate the matter, along with a curious fount of nearby power.
Characters are divided between: combating the assailing Brotherhood forces so party members can finish their work in Hatthevar, executing certain factions and tracking down Matthias, caring after the lost and confused spirits of the citadel in the chaos, investigating the case of Cosette and exploring a supernatural site.
Characters whose players answered the quest call have been given a mission. You can attach your character to a quest even if you ignored the call, or have them support additional assignments.
COMBAT
Defend Hatthevar against the undead frost wyrms of undead wintry wind Lord Anurr and the ground offensive of Brotherhood member Rathakku.
As
The underpass: tunnels leading to the cold sand outposts, peopled by large scorpions and serpents.
The cold plains: a desert-like frigid plateau with treacherous dunes and buried forces.
The walls: …what it says on the tin!
Opt-in: extensive exposure to the undead may lead some characters to fall under the thrall of undead lords for up to six-eight hours. Dead or necromancer characters are especially susceptible.
Assigned: Bucky Barnes, Carol Danvers, Deimos, Emilia, Jiang Cheng, Luffy, Natasha Romanoff, Nynaeve, Stephen Strange, Wrath, Wrathion, Zoro
EXECUTION
Your primary objective is to locate Matthias, should you later have to terminate him. You must also try to secure the beacons that are currently in heavy use.
- ■ The underground networks of the memory thieves, the Erkul gang at selling opiates in the gambling dends and the Whispering Houses are your best bet for intelligence.
■ Ransack some Wish houses for information and equipment or poison/arsenal Beware dread hounds.
■ Defeat a colossal 12-feet ghostly titan to take over a beacon. Find a way to answer the ravens that Matthias sends every six hours to avoid that he learns you conquered a beacon.
Assigned: Five, Lockwood, Mo Ran, Vanessa, Yelena, Wen Kexing, Zhou Zishu
CARE
Meandering, disoriented and fragile, the spirits freshly wrenched from death’s snare are easy prey for the Undead Brotherhood, the elements and the ghost slavers.
Characters who offer care may:
- ■ comfort ghosts who recover from the trauma of revival or who struggle with their memories
■ rescue spirits collared by the slaver clan of Ras’Kalur
■ scout, barter to rent or abandoned buy taverns or wish shops or create new habitable places for the whole party to alight during their stay in Hatthevar
■ heal, cook and provide for combatants
■ liaise with Matthias
■ as the (allegedly) least suspicious party members, negotiate for information or supplies on behalf of the group
On top of being the right thing to do, rescuing or attending vulnerable spirits can gain you powerful allies in the second half of the event.
Assigned: Allison, Eda, Hermione, Kamala, Lan Sizhui, Sanji, Winnie
INVESTIGATION
- ■ You know from Matthias that, as a result of his beacon summons, the spirit of his daughter Cosette briefly appears every fifth day, but is never seen.
Mod advice would be to focus your character on examining one or at most two appearances, then pooling your clues.
■ Day of first appearance: Matthias feels Cosette’s presence in the bazaar, where a sinister puppet show draws a heavy crowd. At midday, a chime sounds, and the puppet show performs the sad story of a father and daughter quarrelling.
■ Day of the second appearance: Cosette is felt present in the alley of Whispering Houses. You hear three trades took place at the Whispering Houses, carried out by three different women. You must pay to buy one.
■ Day of the third appearance: Matthias feels Cosette near the Oracle Hall. You must climb the steps to earn your audience, but will experience no discomfort when kneeling for this particular audience. The Oracle confirms only one person has visited — a blonde woman — with a small message.
You’ll get three clue questions/character to focus on!
Assigned: Ben Hargreeves, Benedict, Caitlyn, Cal Kestis, Jon Snow, Merrin, Nami, Rin, River Song, Wei Wuxian, Wen Qing
EXPLORATION
The river Liu divides the citadel pouring into a seemingly… endless, heavily misted lagoon of dark water. Karsa says a strange power sleeps here, and you should attempt to retrieve it from a square-like infrastructure whose each side comprises the rotting deck of a half-sunken ship.
To reach this area, you must cross a bridge made of the deck parts of other collided rafts and boats.
- ■ travel by raft into through the lethargy-inducing fog, as tar-like people rise up from the waters to lure you in.
■ beware strings of passing candles that invite you to pick one up — to deadly consequences.
■ reach and explore the curious ships’ graveyard, to peer into the black well at the middle of the square Infrastructure.
Assigned: America Chavez, Buggy, Connor, Elayne Trakand, Lan Wangji, Licyn, Red, Wen Ning
Fill out the form below and comment around mightily to plot!

QUESTIONS
Just urgent questions for now — more cosmetic details will be available in the log!
OPT-IN BAD LUCK CALLS
Purely for fun in a citadel of death and superstition, you can optionally have your character succumb to a bit of bad luck, as laid out below (CTRL+F their name to find out their misfortune). This is all meant in good fun and to briefly inconvenience, not incapacitate your character, so use their bad luck as in/frequently as you like (or not at all)!
Characters can cure their bad luck by capturing one of the tiny, adorable, palm-sized rabbits that dart across Hatthevar — but beware running into their bad luck-bearing black brethren, instead!
Caitlyn: Constantly misplaces her bullets.
Jacob Frye: Suddenly prone to overthinking everything.
Ratonhnhaké:ton: Every other weapon he picks up is blunt or rusted.
Deimos: Everything unwanted smells like delicious, maddeningly distracting dwarf meat.
Asano Rin: Keeps ending up tongue-tied at the wrong moment.
River Song: People swear they've seen her before and volunteer she's this or that person. She has 'one of those faces.'
Cole: He is perceived by everyone, everywhere. People are constantly drawn to him.
Hermione Granger: Keeps intermittently fumbling her Latin pronunciation. Grim.
Mo Ran: Glumly unable to rise to the occasion. Any occasion.
Emilia: Her flames keep awkwardly fizzling, guttering out or never quite blossoming in the citadel rain.
Wrath: Pursued by spirit orphans who all think he's their long lost father.
Benedict Fox: Frequently ends up "just missing" people he was looking for, as he enters an establishment.
Anthony Lockwood: His rapier keeps getting stuck in its sheath or in nearby surfaces.
Bucky Barnes: People keep forgetting who he is, even if he's met them ten minutes ago. Just one of those forgettable faces..........
Yelena Belova: Every time she's about to say or do something, a man volunteers to show her how to do it better.
America Chavez: Her outfit keeps getting stuck on doors, walls, thin air?? As she's about to portal.
Carol Danvers: Forever ends up stuck in crowd traffic.
Kamala Khan: Keeps bursting into hiccups at inopportune times that need delicacy or discretion.
Natasha Romanoff: Constantly misses her landings.
Stephen Strange: Everything he says keeps being misinterpreted in the worst possible way.
Temenos Mistral: Strangers keep misinterpreting his every word as if he's a tough guy looking for an argument.
Beitang Moran: Someone always ends up finishing his sentences. While he's still speaking them. Looking exceptionally smug.
Buggy the Clown: His body parts keep flying away from him, rather than towards him.
Luffy: The rainy wind keeps blowing his hat away for long distances; it always lands in puddles.
Nami: Just as she's about to leave a heist or crime scene, a floorboard always creaks, a glass breaks, a door gets stuck…
Sanji: Every woman he hits on is life-long celibate or wedded.
Zoro: Every cup of wine is vinegar.
Licyn: Perpetually pursued by unpleasant, entitled suitors.
Red: Dog-hating cats keep clawing, hissing and crowding.
Winnie: Crying children keep accosting her, needing care. Babies keep getting dropped in her lap for "just five minutes."
Eda: A wing keeps drooping when she flies.
Cal Kestis: Clothes keep bursting or tearing at inconvenient times.
Merrin: Little old ladies keep feeding and mothering her
Xie Lian: Keeps being mistaken for a man who owes a debt or a drink.
Allison: Everyone keeps stopping her to tell her their gossip or life story.
Ben Hargreeves: Keeps hitting his head (or his tentacles) on the ceiling.
Five: Always teleports into a substantial puddle.
Jiang Cheng: Keeps getting introduced to worse and worse marriage prospects.
Lan Sizhui: Everyone keeps bumping into him, at all times, from every direction.
Lan Wangji: Minor incidents keep becoming major tragedies.
Lan Xichen: Cuckolded husbands keep mistaking him for the man who wooed their spouses.
Wei Wuxian: All the (non-revived) spirits he summons or speaks to are irritable, entitled assholes.
Wen Ning: Arrows and punches keep missing their mark.
Wen Qing: The needles are broken and/or breaking. All of them.
Anduin Wrynn: Prone to bursting into episodes of saying exactly what's on his mind, unfiltered.
Wrathion: Entitled passers-by keep mistaking him for a shop servant.
Jon Snow: Mistaken for the citadel's wise man who 'knows everything' and pursued for advice.
Elayne Trakand: Birds keep trying to nest in her hair.
Nynaeve: People keep mishearing her, telephone-game style.
Vanessa Ives: Only the most chilled out, indolent and non-plussed demons and (non-revived) spirits are around to answer her.
Wen Kexing: Always shows up at an inopportune time.
Zhou Zishu: Whatever he urgently needs (drink, food, potions) just went out.
Re: QUESTIONS
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- Do they count as Death Touched? I don't think I asked at the time, but now it is very relevant!
- Do any side-effects they had from that still work (I think Wrathion could understand useless undead muttering, sense if an undead creature was raised by the Huntress, and any raised by her didn't attack him, sense when the Huntress is close and her mood?) or did they expire at the end of that arc?
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In the right place gomen
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CONTACT: PM or schematise on discord, I am in the discord server!
CHARACTER | CANON: Wrathion | Warcraft
THEIR COVER STORY IN HATTHEVAR: Wrathion (legal pioneer, diplomat and master orator, whose impassioned five-minute improvised speech once convinced 4,000 men to turn their swords against their wretched commander) died in noble combat during a great revolution. Which great revolution? Oh you know, they happen so often. One of them.
CITADEL PLANS:
He's a very nosy person interested in Matthias! He'll likely be equally interested in the Execution aspect of locating Matthias, and general Investigation aspect of tracking Cosette and Exploration goals. He is not a carer. Do not ask him to.... care. Happy to play support on anything!
He will also be constantly comically asked if he works places, and let me tell you, he does not.
EQUALLY, as someone touched by the Huntress, he has to be slightly careful he doesn't linger too long places or people might begin to find him worrying. It may take him a minute to realise who can tell and who cannot, so if you want to witness him SUDDENLY NEEDING TO BE ELSEWHERE I am down.
THEIR ASSIGNMENT IN HATTHEVAR:
COMBAT. If you want a combat buddy, hit me up! The frost wyrms are a little bit bigger than him but if Wrathion tires of playing safe he may just launch himself at them, I am.... undecided how long he'd resist before going fully dragon mode to try and melt them but he'd definitely be more willing to do it with someone he trusted alongside!
CAN GENERALLY HELP WITH:
- Burning things
- Matthias / Cosette / Undead Lore Theorising. He's got notes!
- Subterfuge.
- Sneaking
- Murder
- Magic! Enchantment! Crafting!
- ... Fashion?
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DO YOU WISH TO AT ONE POINT BE OF AID IN THE RESCUE OF SOME GHOST SLAVES, MASTER WRATHION, it'd help to dress them in fresh cloaks to pass them off as different folk........................
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lan wangji | the untamed
CONTACT: PM!
CHARACTER | CANON: Lan Wangji | The Untamed
THEIR COVER STORY IN HATTHEVAR: this is a terrible exercise when you're not permitted to lie, so he'd have to appropriate metaphor and go with, 'died the same day his only friend threw himself off a cliff,' or something to that horrifying effect.
CITADEL PLANS:
- ■ liberate enslaved spirits, sword first: Lan Wangji's people are very attuned to ghosts and spirits, and I think the abuses against them in Hatthevar would resonate strongly with him, to a point of skipping diplomacy in favour of bloodshed when it comes to slavers. Happy to help the Care folk attend to ghosts!
THEIR ASSIGNMENT IN HATTHEVAR: Exploration! He's good with swimming, rafts and combat, but will need help navigating the decks in the mist. If someone else is heading in and needs a bodyguard, Call Him.■ get lost / bulldozed in a bazaar: he's very readily overwhelmed when crowded, please rescue him, what is social interaction :(
■ visit a wish shop — this is the kind of magic he knows to not meddle with, but he'd be... curious to see it in action, so if anyone is going, let's share Uber costs?
■ catch luck-bearing rabbits and feed misfortune-carrying ones. Happy to do a prompt like this with 1-2 people before it'd get a bit repetitive, haaaa, because, after all. It's not about you. It's the bunnies.
■ wordlessly stand in the rain until a local awkwardly takes pity on him and gives him an umbrella, please share yours and walk him places, this man has fewer interaction options than a Sim :(
■ aggressively overreact if/when he spots an eyeball looking into his room through a hole in the wall, what the f —
■ pet... a fox spirit, shhhhhh
CAN GENERALLY HELP WITH:
■ exorcism
■ soothing spirits
■ ...the Oracle Halls, if you're bound that way. He's earned a PhD in kneeling in the PG-13 way, he'll get you that appointment, no problem.
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Hermioninny Granger
CONTACT: shortitude on plurk and discord - you may need to poke me directly on disco in the coming months
HERMIONE GRANGER| the books about her best friend:
THEIR COVER STORY IN HATTHEVAR: A suspected member of the royal family of Alem (y e p), this young girl RAN from the citadel as it crumbled after WEEKS of battle; she endured IMMESURABLE HARDSHIP on the road and she is simply, you know, small and weak and female - her memory fails her how, but there was a chase, and there was snow, perhaps demons (?) or maybe wolves (?) chasing her and it is quite possibly she died. (Yes this is the plot to Anastasia but you made her come up with a cover story. And it was the last film that she saw with her parents, by virtue of it coming out in '97.)
CITADEL PLANS:
- getting into trouble, messing up some shit, partaking in as many side quests as humanly possible, and possibly unintentional consequences of her terrible cover story.
- being very irritated that she keeps fumbling her Latin for spells (thanks bad luck curse)
- providing CARE for whatever warriors need it; including nourishment. Just a quick question: tea is nourishment, right? Or she can make baked beans for everyone.
- maybe a chat with Matthias? Might be nice.
THEIR ASSIGNMENT IN HATTHEVAR:
CARE. Hermione's going to go secure some nicer lodgings for us all on virtue of her being a suspected noble (maybe). Also, making nice with the ghosts, and giving Wangji many headaches by at last becoming a self-fulfilling prohecy (making nice with ghosts is...courting necromancy?)
CAN GENERALLY HELP WITH:
- potions brewage, get it while it's still hot
- she can carry a lot of stuff in her magically enhanced bag - a lot of stuff
- she can still perform non-verbal spells and the curse won't be all the time (only when it's funny) so do come by if you need infiltration, extraction, rescue, or fire
- shenanigans. I can help with shenanigans. curse-related shenanigans, or just any shenans. I won't be able to use this icon forever!
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But ok tell you what, do you need help with the ghost gangs for your act of CARE, Hermione......
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elayne trakand | wheel of time
CONTACT: sprucemooses@disco,
CHARACTER | CANON: Elayne Trakand | Wheel of Time
THEIR COVER STORY IN HATTHEVAR: Died in a hunting accident. There is nothing morbid about this choice. It's just the first thing that popped into her head okay. It's how royals die. Don't ask about it. Let's move on.
CITADEL PLANS: I super dropped the ball with her over the holidays so I'm looking to get back in the swing of things and am very much up for anything. She'll try most things once.
» Someone take her to the gambling dens so she can try opium, it'll go great.
» Catching a rabbit. Taking very good care of it. Keeping it as a pet?
» Birds trying to nest in her hair?? Agony. Misery.
» Probably trying to make friends with dead people.
» I FORGOT she's been carrying around a vial of dark water this whole time so shes gonna be getting hunted.
THEIR ASSIGNMENT IN HATTHEVAR: Exploration.
CAN GENERALLY HELP WITH:
» Friendship.
» She can do magic. Healing and fireballs, mostly.
» Figuring out how stuff works. Taking things apart so she can put them back together again. That kind of thing.
» She actually isn't too bad at undercover stuff. She can sneak and lie and hit people with sticks as necessary.
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caitlyn kiramman | arcane
CONTACT: sprucemooses@disco,
CHARACTER | CANON: Caitlyn Kiramman | Arcane
THEIR COVER STORY IN HATTHEVAR: Since Caitlyn is so incredibly good at pretending to be other people, it only makes sense for her to spin a lengthy, convoluted tale of being a pirate killed at sea. The story gets longer and more complicated every time she tells it. The details keep changing. It's fine, she's good at this 🙂👍
CITADEL PLANS:
» Someone take her to the gambling dens and watch what happens. It'll go poorly.
» Bothering everybody with ten thousand questions and writing it all down in her notebook, as usual.
» Maybe doing something about those ghosts in chains. Slavery's not cool guys.
THEIR ASSIGNMENT IN HATTHEVAR: Investigation. Probably going to the Whispering Houses.
CAN GENERALLY HELP WITH: Same as ever: she's got guns (but keeps losing her bullets somehow....), she's got hugs, she has the tall person superpower of being able to get things off high shelves.
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jiang cheng | the untamed
CONTACT: dms, plurk @ undecipher, or disco also @ undecipher
CHARACTER | CANON: Jiang Cheng / The Untamed
THEIR COVER STORY IN HATTHEVAR: He was slain alongside his entire family and doesn't like to talk about it, but will talk about it at length if pressed. Unfortunate audiences will have to listen to visceral retellings of watching his home burn, the stench of cooking hair and flesh, the blood-soaked planks of the courtyard where he and his siblings once played, the corpses of his parents, the fear, the despair, the helplessness. Next time, perhaps learn not to ask.
CITADEL PLANS: Jiang Cheng can be found desperately fielding unwanted marriage proposals from harrowing prospects and generally trying to sequester himself in hopes of avoiding more. People who engage him will be conscripted to help him turn down his suitors.
THEIR ASSIGNMENT IN HATTHEVAR: What he does best, whipping deadly creatures into submission. The whip should be full of sex appeal, but it's Jiang Cheng so he has all the sex appeal of a frazzled ringmaster about to get mauled by his circus menagerie.
CAN GENERALLY HELP WITH: Very little. If you need something lectured, perhaps.
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Buddy, do you want to kill ghost slavers.............. it's sort of Their Job..........
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vanessa ives (amunet) | penny dreadful
CONTACT:
CHARACTER | CANON: Vanessa Ives (Amunet) | Penny Dreadful
THEIR COVER STORY IN HATTHEVAR: No cover story, she's actually a dead undead.
She convinced her werewolf love-interest to kill her, ending the apocalypse that she had summoned in the first place.I mean she was shot by her lover after a tragic dispute.CITADEL PLANS:THEIR ASSIGNMENT IN HATTHEVAR: Execution. She's psychic, undead, and a demon goddess, so she can assist with many things spirit and demon-related (more-so after catching her bun). Her specialty is magic involving manipulation, pain, and death. Unless struck in the brain or heart, she can survive any injury. She doesn't need sleep (good sentry).
CAN GENERALLY HELP WITH:
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We're going to do something together this time and it will be bloody.
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number five | the umbrella academy
CONTACT: PM,
CHARACTER | CANON: number five | the umbrella academy
THEIR COVER STORY IN HATTHEVAR: (How's this for a callback to Arc III??) Five and his 'father' Jon Snow died in a horrible accident in the forges of Beom-Soo. He has since forgotten his name and haunted the area for a time, simply referred to as 'the Boy' by the locals. Go ahead and ask them, he's confident that they remember them and they'll tell you all about it. (He'll insist on 'the Boy' before he'll pick a name, these things he's weird about.)
CITADEL PLANS:
- First the bad luck bunnies are going to feature. Five 'always teleports into a substantial puddle', and 10/10 chance he won't figure out this is what's happening until someone else points it out and it will probably be a long-running gag. He loves teleporting. Why are there leaks everywhere?? Can't be his powers wtf is this discharge.
- Memory sellers are VERY likely to be involved with Five, since it's been ages since his memories of one of his siblings were taken and it's one last chance to address that
- Also the bloody rain and umbrellas... are very apt and he'll have a time is all I can say
- He's still hellbent on his side project of having his cake and eating it too (meaning he's still doing his crazy man math to see how to save his dead brother and still get his alive family back), obviously
- Stopping Matthias by any means necessary is a priority he is going to be all over this
- Extreme hovering of siblings/sibling-adjacents
THEIR ASSIGNMENT IN HATTHEVAR: Execution and very here specifically to infiltrate the underground networks of the memory thieves, but also he's very skilled at popping into places. Ransacking Wish houses too, even if he's going to be nostalgic for any creepy hounds they come across.
CAN GENERALLY HELP WITH:
- He's a teleporter (enjoy the puddles splashing on you) adept at getting into shit
- He has a Tongue in a warded box that he's been very selfishly guarding
- He also has Anurr's finger and he's got one last chance to use it for evil
- Tactical help/getting his hands dirty
- Conspiracies/being extra about everything Matthias
- JUST ONCE let me have this guy rewind time and un-die someone please it was my one wish
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Cannot assist with ransacking, but, you know what, if you want to do a look over one of the Wish Houses with Wangji (then return on your own time), that's workable............
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wen qing | the untamed
PLAYER: Thea
CONTACT: theasaurus in the game discord or on plurk!
CHARACTER | CANON: Wen Qing, The Untamed
THEIR COVER STORY IN HATTHEVAR: She knew too many secrets about a noble family and was assassinated. With her own herbs, mixed into a deadly concoction. Incredibly rude of them and quite embarrassing for her.
CITADEL PLANS: She plays a mean game of cards and what harm is a little indulgence? Expect to find her a little less than sober sometimes. And she'll definitely visit those memory thieves and wish shops, hoping for something.
THEIR ASSIGNMENT IN HATTHEVAR: Investigation! She'll sober up and start asking around the bazaar and offering help to the people willing to talk.
CAN GENERALLY HELP WITH:
- Patching injuries except if it involves acupuncture, that's a no go this time around
- bartering for information
- Older sister scoldings
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mo ran | husky and his white cat shizun
CONTACT: theasaurus @ plurk and in the game discord
CHARACTER | CANON: Mo Ran, The Husky and His White Cat Shizun
THEIR COVER STORY IN HATTHEVAR: He died ever so cruelly in the harsh arms of the sea— or, well, it would be, and his story would get more elaborate each time he tells it, but alas, he can't rise to the occasion and perform, so he probably just defaults to something very close to the truth of his actual first death - he drank poison.
CITADEL PLANS: Gambling dens! Haunting the nests of the memory thieves - he's missing a lot of memories that he doesn't quite remember he's missing and that's fun to explore. Trying to scope out anything he can, playing it up (badly, heh) to the locals, being morose about being unable to rise to any occasion.
THEIR ASSIGNMENT IN HATTHEVAR: Execution. He's good at that, if nothing else.
CAN GENERALLY HELP WITH: He can provide necessary muscle, friendly support, catching the little bunnies, umbrellas (he does genuinely like holding umbrellas for people, pls let him hold the umbrella for someone), sex advice, etc.
America Chavez | MCU
CONTACT:
CHARACTER | CANON: America Chavez | MCU
THEIR COVER STORY IN HATTHEVAR: A witch killed her for her powers. It's easier than a total lie, so why not take an actual event and just give it the bad end.
CITADEL PLANS: Checking out wish shops. She'll be curious about the gambling dens, too, then probably see her way out. Her bad luck draw is getting her clothes caught when she tries to portal anywhere, so she might ask for assistance with that. Chasing bunnies.
THEIR ASSIGNMENT IN HATTHEVAR: Exploration
CAN GENERALLY HELP WITH: Chasing bunnies, coming up with lies/cover stories, fighting/punching things, protecting and making teleportation stars - her powers will be spotty / weaker, though.
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Ben Hargreeves | The Umbrella Academy (Netflix)
CONTACT:
CHARACTER | CANON: Ben Hargreeves | The Umbrella Academy
THEIR COVER STORY IN HATTHEVAR: And...in his case, his cover story is just the truth. He died trying to stop another apocalypse caused by one of his siblings having a power meltdown. So yeah, Ben's dead anyway and won't have to take the potion.
CITADEL PLANS: He's going to want to explore the memory thieves nests, oracle halls and wish shops. Maybe just get to know the people of the team he's on. Hi, he doesn't know any of you!
THEIR ASSIGNMENT IN HATTHEVAR: Investigation
CAN GENERALLY HELP WITH: Anyone who shouldn't be making bad decisions with opium? Yeah, he's here to snark at you about it, and he doesn't even believe in following the rules all the time, but come on. Helping others catch rabbits. Being a big brother, or little brother, depending on the person. Fighting, to a degree. His tentacles won't be at full strength, and he usually relies on them.
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Jon Snow | Game of Thrones
CONTACT: discord, pm,
CHARACTER | CANON: Jon Snow | Game of Thrones
THEIR COVER STORY IN HATTHEVAR: Jon is Five's father. Don't look at them too hard. They died in a tragic forge explosion back in the volcano villages. Daenerys is still around as an inactive NPC; she was Jon's second wife.
CITADEL PLANS: Open! Probably aiming to assist others, deal with Matthias, and not to get to know the locals. I don't have anyone lined up to play dead characters, but give me a nudge if you are interested. He will definitely be going through his phase of bad luck and might benefit from assistance: he is being SO HARASSED FOR ADVICE! You don't want advice from him unless it's about ice zombies, swording things, or grief. He can pass easily through the gate, but unlike a lot of characters, he is not dead in canon (something his recent network post would indicate): he was resurrected and therefore has counted as undead himself the entire time he's been in the game. He may check out the gambling halls to see what kind of games they play, trade a memory, and check in with the fox spirits, who were his pals back in Ke-Waihu.
THEIR ASSIGNMENT IN HATTHEVAR: Investigation! Jon would be quite comfortable doing any of the three routes. I think we need to compare notes on what everyone wants to do.
CAN GENERALLY HELP WITH:
- He'd be especially easy to convince to lend a hand with combat and exploration, possibly also execution.
- He's a skilled swordsman with a cool sword and a willingness to help out and protect people.
- He's had an especially bad encounter with dark water and will be happy to expound on it if anyone else still needs to hear about it (which I doubt).
- Can help with rabbits; is a skilled hunter at home.
- Might be interesting to do a thread where someone tells him a memory they're afraid they'll lose.
Side note: I have been going through it on and off through the course of this game and especially since May, so I have not always been as active as I'd like. If we had an unfinished thread, it's fine to handwave the ending. Life is finally a bit better for me right now and I have plenty of free time to tag for the foreseeable future, but I'm mostly around afternoon/evening/later nights in Eastern time in the US.
Re: Jon Snow | Game of Thrones
Re: Jon Snow | Game of Thrones
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nami (one piece live action)
CONTACT: pm or
CHARACTER | CANON: Nami, One Piece Live Action
THEIR COVER STORY IN HATTHEVAR: A renowned tightrope walker known for traversing unthinkable heights without a net. She sneezed.
CITADEL PLANS: Honestly there isn't a single part of this citadel Nami wouldn't want to check out. I'm unsure of the why or how, but figuring out how to get her to contend with the steps to the oracle hall is a goal, as is running afoul of the memory dealers (memshare anyone??), and doing a deep dive in the wastelands. Sunken ships have treasure, this place might not care too much about gold but Nami forever will.
THEIR ASSIGNMENT IN HATTHEVAR: Investigation! Which means she'll be doing what she's supposed to, plus bonus snooping as a treat. I'd also love for her to tag along with the exploration gang if anyone wants a buddy.
CAN GENERALLY HELP WITH: Crime. Nami can pick pockets and locks and is fairly good at talking her way into and out of harrowing situations, her curse might complicate things, but that's where the gentle art of bullshitting comes in am I right??? Otherwise, she's a map-maker who'll undoubtedly be sketching this whole place out for her peace of mind anyway, I'm not sure if it'll be useful to anyone but a little snooping and sketching could be helpful who knows, these are shady times.
Re: nami (one piece live action)
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kamala khan | mcu
CONTACT: PM! You can hit me on plurk if you know it or add me at milanobutterfly.
CHARACTER | CANON: Kamala Khan | MCU
THEIR COVER STORY IN HATTHEVAR: She is going to take Five and Wrath's advice and use something close to the truth. She'll go by Aisha (no last name) while undercover. She will be resistant to talking about her death. She'll claim it upsets her brother when she talks about it. She'd rather not get him worked up about it again. If pressed, she'll share a former friend stabbed her because she refused to betray her family for them and leave before her brother finds out she is talking about it again!!
Yes, she is borrowing her great-grandmother's name and backstory as she knows it along with what happened to her in the past. It is the only way she can effectively lie. 😢
CITADEL PLANS: Lowkey she will be trying to meet Cosette while avoiding her dad's bad vibes. She will be focused on her assignment otherwise so consider her open to anything!
THEIR ASSIGNMENT IN HATTHEVAR: Care!
CAN GENERALLY HELP WITH: Being an emotional support teen girl, chasing bunnies down, and some shaky combat since her powers will be weakened for this.
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Asano Rin & Eda Clawthorne
CONTACT:
CHARACTER | CANON: Eda Clawthorne | The Owl House
THEIR COVER STORY IN HATTHEVAR: Eda is now the fearsome tricker Marilyn who took down a minor boss with her for a heroic death in battle. You might've heard of it. Yep, totally happened.
CITADEL PLANS: She's also gonna be exploring and probably spending a bit too much time in the gambling dens... judging the local magic and magical items... you know how it is. Also, she is definitely with the Merchant on distrusting Matthias's proposal.
THEIR ASSIGNMENT IN HATTHEVAR: Care! Let Mama Eda pamper you.
CAN GENERALLY HELP WITH: Pretty much anything tbh! She's pretty versatile -- she has a flying staff on which she can take one other adult-sized person, is good at exploring, pretty strong in her harpy form, and has knowledge of potions and magic as well as map making. She's also a bit of a salesperson (varying success).
CHARACTER | CANON: Asano Rin | Blade of the Immortal
THEIR COVER STORY IN HATTHEVAR: Rin is taking inspiration from Netvor and says she was a servant there who got turned into a teacup and accidentally smashed.
CITADEL PLANS: Rin is happy to help wherever she is needed and will also be exploring! Probably marveling at all these new things she's seeing. Might get herself into trouble on sheer account of impulsivity and curiosity. Won't someone help her out?
THEIR ASSIGNMENT IN HATTHEVAR: Investigation! Let her sleuth.
CAN GENERALLY HELP WITH: Investigation and exploration, planning, creating distractions, household chores. Setting things or people on fire, if need be.
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CONTACT:
CHARACTER | CANON: Luffy | One Piece (LA)
THEIR COVER STORY IN HATTHEVAR: Luffy was a human cannonball in a circus, whose display went horribly wrong. He hasn't decided if he exploded, or missed a landing mat.
CITADEL PLANS: Luffy will be looking around, marvelling at things whilst frowning about what's actually happening. He'll be spending most of his time in combat and possibly chasing hit hat around. At some point he'll be in awe of the big rabbit, and doing his best to pick up as many of the little ones as he can.
THEIR ASSIGNMENT IN HATTHEVAR: Combat. I would really like for Luffy to get in on this, he's been too lazy since arriving here. For anyone not sure on his abilities, he's made of rubber so stretching etc all integrated into attacks.
CAN GENERALLY HELP WITH: Combat. Exploring. Eating the food you've left on your plate. Motivation. Reaching tall shelves.
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CONTACT:
CHARACTER | CANON: Anduin Wrynn | Warcraft
THEIR COVER STORY IN HATTHEVAR: Not his first time going under cover. Meet Jerek, a stablehand killed in a barn fire during the war. You know. The war. That one.
CITADEL PLANS: Falling afoul of some of those sneaky urchins and losing some memories. Falling victim to his assigned brand of bad luck: bursting into episodes of saying exactly what's on his mind, unfiltered. Spoilers. He's diplomatic on the outside but has the heart of a chaos gremlin and WILL encourage you to do risky, stupid things. Let him sway you to do terrible things, or gift him a little good luck to snap him out of it.
THEIR ASSIGNMENT IN HATTHEVAR: Care. Soothing spirits and aiding those who get themselves hurt in combat.
CAN GENERALLY HELP WITH: Healing, support, exploring, being your impulse control until he isn't.
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Alternatively, want to look after any of the roaming spirits together? Orrrrr I've stitched a top level together, if any of those options work for you! But I'm super happy to just hit you up, if you were planning to TL .o/
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Ratonhnhaké:ton / Connor | Assassin's Creed
CONTACT:
CHARACTER | CANON: Ratonhnhaké:ton / Connor
THEIR COVER STORY IN HATTHEVAR: Got stabbed in a mugging I guess. He's a nobody. No one special at all. :3 He goes by Adam.
CITADEL PLANS: Chasing rabbits. Also interested in this Matthias agreement. Unsure about bringing back someone who's dead, but he definitely understands that wish.
THEIR ASSIGNMENT IN HATTHEVAR: Exploration.
CAN GENERALLY HELP WITH: Pretty much everything, but he's very adept at combat and investigation.