groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] lostcompass2021-09-04 09:40 pm
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bring your dragons, your hordes



LET THE GAMES BEGIN



Poison-free and proud, characters can tap deeper into their espionage skills over the next two weeks to prepare for an inevitable infiltration, as Macaluso and Vannozza officially compete for electoral favour.

A log covering the intrusion will go up on 17-18 SEPTEMBER. (Parts of) that event will double as a test drive meme, and we might try incorporating the suggestion to consider tdm activity as a game invite this time. Feel free to leave your own plotting comment!

At player discretion, characters who were poisoned during Macaluso’s banquet can fully recover within 1-5 days of consuming their cure.

SUMMARY


The witches of Bessis promise their vote to whomever of Macaluso and Vannozza presents them the most extraordinary magical item at an upcoming celebration.

Macaluso asks help as he sets out to capture and enhance a water dragon as his offering.

■ Instead of participating in the competition, Vannozza deploys the party to ruin the draconic efforts and to inspect a recent mystery at the halls of the Bessis, hoping to blackmail the witches. An opportunity arises to steal a map from a visiting Bessis, which could help with infiltrating their headquarters later.

■ Characters can be volunteered for a RNG drawn encounter with Macaluso and Vannozza's grandfather, don Bonaccorso.

Characters can help with any of the quests below, irrespective of their team membership — just be discreet.



■ Setting out to stitch back the tatters of his reputation, Macaluso competes with Vannozza to win the vote of the witches of Bessis, whom he has previously patroned. His suitors remain at court.

■ The Bessis and Attaryl are Taravast’s two leading sorcery schools, both formally supporting the Doxe and the Conclave. The Bessis specialise in elemental magic, particularly fire. The Attaryl are given to diplomacy, prophecy and mental sorcery. The two schools were previously at war.

■ The Bessis challenge Macaluso and Vannozza to show them extraordinary or rare magic at the upcoming annual celebration of their alliance with the Attaryl.

Macaluso seeks out exotic magic. Vannozza takes a different approach to persuading the Bessis.



A BEAUTY AND A BEAST


■ Past Taravast’s canals, in the city-side bay, Macaluso has rallied a fleet of fishing boats, offering fishermen and his supporters a substantial reward to capture a rare white dragon whose magic can be enhanced with ice sorcery.

■ White dragons migrate south this time of the year, seldom coming close to Taravast. Fishermen lure them by diving deep underwater with familiar shards, for some Sa-Hareth survivors — they originate from one of the mirrors that can consume anguish, fear or discomfort.

■ Some sorcerers will summon violent ice pellets or storm the waters to draw the dragons near — also catching the attention of nearby dolphins, sharks, sea creatures and mermaids now alive.

■ Dive in or protect locals throughout their efforts. Sorcery permits characters to breathe and speak up to an hour underwater, courtesy of a thrall can be applied thrice a day, with breaks in between sessions.

■ Those who dive very deeply can encounter the underwater wreckage of a former district of Taravast.

■ Capturing a dragon will take roughly a week. Once it is near, it can be subdued with cold magic, ice or borrowed mirror shards or any other similar tricks up your sleeve. Macaluso’s sorcerers will reduce its scale and transfer it into an ancient chest.

■ The captured dragon will sojourn comfortably in its new abode. Macaluso pledges it will be released after it is put before the Bessis. No dragons were hurt in the making of this quest.

■ Characters can take turns playing with guarding the dragon until the day of its presentation. Still reduced in size and sedate, it will roam free in the great pool between Macaluso and Vannozza’s wings of the Palazzo. As a symbol of sincerity and wisdom, now upgrading to more magical ability, the white dragon will leave those who spend a few hours beside it unable to speak falsehood for one-two hours after they’ve left its company.

Plot dragon shenanigans to directly detain the beauty.



NO MORE MRS NICE GUY


Vannozza suspects the Bessis are too biased in her cousin’s favour to award her the vote fairly. Her associates in the necromantic district report that local necromancers have increasingly visited the Bessis halls, hinting the witches are hiding something fragile, potentially incriminating and valuable.

■ Obviously, that secret's game to blackmail the Bessis. Vannozza assigns characters in her employ who can discreetly draw in their counterparts who serve Macaluso to chase any information around court. Ask specific questions here.

■ She tasks her supporters to sabotage Macaluso’s attempts to increase the captured white dragon’s magical abilities by distracting visiting sorcerers from their rites, or removing the amplifying beacons left by the creature’s pool. Beware the guards — and destroy the cold beacons before they freeze your hands. Macaluso’s employees could, of course, always... accidentally kick one or two away too.

A last assignment: a leading practitioner of the Bessis, don Urbano de Fiescho, has returned from fundraising abroad. He is spending a few nights at the palace to catch up with Doxe Bonaccorso. He is overheard saying he has rescued many long lost artefacts of the Bessis from foreign hands — including a map to the Bessis halls. Get it.

■ Incidentally, don Urbano is also a lecher of great self-importance, given to gambling and flaunting his skills. He can be detained in the game halls, if needed.

■ Four guards are posted before don Urbano’s rooms. The balcony door is protected by a wall of fire that dissipates for five seconds every five minutes. Inside, only a small caged owl that sleeps. Several scrolls, three jewellery pieces and a tome are spread out over Urbano’s table. Move quickly and silently: if the owl wakes, anyone in its line of vision will be paralysed in place until she blinks.

Plot great theft here, vandals. Getting the map will give a substantial advantage for the next event.



MEANWHILE…


■ Word has spread in the necromantic district that the Bessis request the services of able necromancers, feeding hopes speculation that high-ranking members of the school might be nearing death’s door.

Don Bonaccorso asks to speak to a character under Macaluso and Vannozza’s employment in an audience. Drop a line here to submit your character for a RNG draw. This will mean a quick lightly threaded interaction in the NPC inbox, so please be available for it!

OTHER QUESTIONS



weifinder: (hurting | i gotta keep moving)

Return of the paperman life:

[personal profile] weifinder 2021-09-04 10:10 pm (UTC)(link)
He doesn't want to bother with questions for my sake, so: if he sends paperman in to listen in Don Urbano's rooms when someone's meeting with him there, is that a thing. Can he do this thing.

I can have him schmooze around court too but why not use paperman life? It's been a while since it was last relevant, clearly revival is due!
weifinder: (bros | his hands they shake)

[personal profile] weifinder 2021-09-05 03:27 am (UTC)(link)
So far my soft polling of folks leans toward Bessis messenger carrying news from abroad, and I'm still selecting my interruption (or teleportation) crew so I can figure out the arrival and the departure without you know, getting his soul heavily injured!
weifinder: (laugh | his hands they shake)

[personal profile] weifinder 2021-09-06 01:23 am (UTC)(link)
Yeah, let's have the Bessis messenger!
weifinder: (touched | and something's trying)

[personal profile] weifinder 2021-09-06 06:20 am (UTC)(link)
Excellent! I think I'll get this info out to the game as an after the fact message, to see if that adds anything to people's decision making the first half of this month; and looks like Five's volunteering to help get Wei Wuxian in via distraction, and... well, laughs, Lan Zhan is uh. Perhaps still most qualified to watch over his body while he's off getting depressing insight into the world events.

I'll seeeee if I can get that out sooner rather than later, if just so people can potentially react to/make use of what's learned to decide if their take on Lord M is any different in the face of learning just what the Bessis are finding out and worried over... or what kind of healing schools in Taravast have been working on this. Or you know, if Bessis also are gonna screw themselves over in their fear!

Yaaay!

Plus that drop on don Bonaccorso, lmf, does he have something to guard against each way he helped other cities fall? Merchant, truly, would you like Taravast to burn? Asking for a friend.

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somebadnews: (16)

[personal profile] somebadnews 2021-09-05 06:17 pm (UTC)(link)
Five and paperman go way back, so of course if some scenario can benefit from teleporting it would be possible to convince him to lend a hand. (For sharing relevant intel obviously.)

Also willing to transport your body shell as needed lmf. This is his thank you for dealing with the ghosts don't even mention it.
weifinder: (worried | is the day i expire)

[personal profile] weifinder 2021-09-06 01:21 am (UTC)(link)
laksjfd i love that he's willing to transport his body, is he also willing to just. start a fuss, so paperman can slip in
somebadnews: (158)

[personal profile] somebadnews 2021-09-06 01:50 am (UTC)(link)
If he must-! Distract and not... kill them... fine.

He can put on his best "I am obviously a child who needs help" act (it's bad). And if that doesn't work he has family that were made for this... if he reaches out to them.

You're very welcome.
weifinder: (ask | oh this)

[personal profile] weifinder 2021-09-06 06:21 am (UTC)(link)
I hereby employ Five and a sibling to be the disturbance that allows Wei Wuxian to slip in! Would you want to thread this early start out (and then it will lead to him sharing info after, and then making his network post on it, yes!)
somebadnews: (1)

[personal profile] somebadnews 2021-09-06 12:47 pm (UTC)(link)
I'd be very happy to thread it out! (Also we didn't get to last paperman go-around, so this would fill the void in my heart.) lbr Five will break character immediately and end up in a shouting match if he acts alone, but it'll be fine.

I'll poke them and see if he'll have company. Just watch Five get very matter of fact about this. Don't question why any of this is happening, he's knows about this and it definitely works.

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downswing: (tide will break)

[personal profile] downswing 2021-09-05 06:23 pm (UTC)(link)
Who's anchoring this paperman.
weifinder: (NO | my love)

[personal profile] weifinder 2021-09-06 01:18 am (UTC)(link)
NO ONE but Five says he'll haul his not-corpse around with his BAMF ability--
paperbutterflies: (Consider)

[personal profile] paperbutterflies 2021-09-05 06:57 am (UTC)(link)
Sizhui will play up his wide-up eagerness to know that he likely used in the first place I'll still top level gdi about the poison treatment and ask

- how the necromancers' relationship with the Bessis and Attaryl have been in the first place, before the contest between the cousins started

and

- has something been brought or created recently by the Bessis or the Attaryl that is of interest to the necromancers


... yes he will ask with regards to both schools, just in case.
silverneedles: (Default)

[personal profile] silverneedles 2021-09-05 07:04 am (UTC)(link)
Wen Qing will ask the healers if they've heard of anything of note going on in the necromantic quarters that might be relevant to the Lady's good health and continued fortunes.

She'll also ask among the guards if there have been any visits from the Bessis, unknown necromancers, or anyone who is unusual, to Vannozza's quarters.
valeas: (☾ v a l u t a r e)

[personal profile] valeas 2021-09-12 10:42 pm (UTC)(link)
Here with Chel's permission to ask on behalf of us both!

Emilia and Lily are finally going to take the offered tour at the Bessis magic school. Lady V might not see it as a slight in this case, since she wants dirt on them and they can just be like it's all for you, boo <3.

Our questions*:
- During the tour, would they be able to learn anything of interest, even if inadvertently? i.e., restricted areas they're pulled away from, people from the school discussing things nearby where they can eavesdrop.
- In Lily's case, any interesting areas for potential apparition (to sneak in late at night, potentially)?

If this isn't specific enough and you need more, please let me know and I'd be happy to narrow it down further.

*This question is all mine, unrelated, and kind of silly but: would Emilia be able to gain access to any of the kitchens to make meals here and there? Or even just to gather some herbs every now and then.
valeas: (☾ 2 3 6)

[personal profile] valeas 2021-09-12 11:00 pm (UTC)(link)
No worries! This is good to know and we definitely want to hold off/inquire about this on a future date. 👀

Emilia is also worried about poison, so I think she'd want to make her own food for herself/others, and she'd understand their precautions. She is also not fussy at all about station, being a peasant from Sicily, and I can see her trying to befriend some of the servants if she can, the more she takes advantage of that hour per day thing.
aprescoup: (macaluso)

[personal profile] aprescoup 2021-09-12 11:26 pm (UTC)(link)
Also, I really want to stress I don't want to discourage you ladies from the Bessis halls visit plans, just now wouldn't give the two witches that much to work with — please do come back later!
lancifolium: (Default)

[personal profile] lancifolium 2021-09-13 12:08 am (UTC)(link)
We sure aren't! October magic school plans are on - it's festive that way