![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
ARC VI: THE SUNKEN
Happy Friday! Curtains are drawing on the Dream a little dream of her... travel arc, with the conclusion one cut away — warning for spoilers, if you're still threading out the mysteryIT WAS ALL A DREAM
Seeing her spouse mired in conflict, Prassenze emerges from where she has been changing appearance in the passenger crowd. A blank slate more than a person, she confesses she is also living dream, forged as a companion to Firo. As the party suspected, she has been using a dream thief to recreate herself on each wedding day and better suit beloved Firo and her companions. Sadly, Prassenze and the dream thief ran out of dream tokens to power their efforts, and Prassenze chose to hide away. Hugo — Natasha has learned, of the Merchant's homeland Ellethia — bashfully admits he is the dream thief, who created the perfect hero (Firo), her stalwart sister (Lita) and the blushing bride (Prassenze).
While the Conductor should remove living dreams from the train, Hugo patiently reminds him of the many years when he and his team allowed dream thieves to continue their work undeterred on the Sandman, for a price. To protect the train's reputation, the Conductor calls the incident closed. The group retires to their compartments — Firo and Prassenze agreeing to talk, Lita a little shattered, and Hugo... telling the Merchant's party that, if he had known what trouble they would cause, he would not have procured their tickets.
Betting results: 40,000 coins to Wei Wuxian and Dean each, 20,000 to Beitang Moran and Lan Sizhui each, 30,000 to Five.
We officially enter Arc VI on 15 May, when the group arrives in sunken village Yancai during a first log event — which doubles as a test drive meme.
- ■ Yancai location details are now live!
■ Courtesy of the Merchant, characters are assigned false identities/occupations and dwellings while in Yancai. Unrelated to the Merchant, they might be haunted. CTRL+F your character's name to learn their fate. The haunting & atonement are entirely optional — feel free to ignore or tweak.
■ A new NPC inbox will follow shortly.
■ Characters are coming into Arc VI with varying levels of false memories of being native to Yancai. These false memories are temporary and will dispel within days of arrival. During this period, characters can still sense they have a connection with their CR (as deeply or shallowly as you want), even if they have a diffuse sense of how it was formed. Ex: character A might know they love B, even if they don't recall B is their spouse of 50 years. They would (and should) be startled by this discrepancy in their memories.
■ the first Arc VI log will cover: a few days of acclimating to the village (and fully recovering character memories, where applicable), getting optionally haunted, exploring the lakes and and searching sunken territories for clues about the time-warping decay.
■ QUESTIONS
To line up some excellent rural CR, fill out the below and spam to your hearts' content:
Jesse Pinkman | Breaking Bad
CONTACT INFO:
CHARACTER | CANON: Jesse Pinkman | Breaking Bad
WHO IS YOUR CHARACTER IN YANCAI? Jesse is, apparently, "the runner of a candle MLM operation, seeking to sell beautiful sea salt scented candles in a village already overrun by water". He lives in "a house of goodness and godliness, where many men come to confess their sins and request assistance to be brought back onto the righteous path" along with roommates Stephanivien, Xie Yun, and Eda Clawthorne. He'll be haunted by the White Woman wherein he wakes up choking and doesn't stop until he accepts the drugs she feeds him, after which he hears his deceased ex-girlfriend Jane choking and crying out as he starts to feel better (yiiiikes). How will he deal with this? Well, the candle operation is going to be a piece of cake for him. He's the kind of guy who can sell sand to a beach. I have a lot of plotting ideas for that, which I'll go into below in "general plans". As far as his housing goes, well, he has a decent head on his shoulders, so while he doesn't think he's the right person to go to for advice, you could be far worse off. He's the moral compass in canon, and very much an antihero. He'll try his best not to steer you wrong should you come to him seeking advice. At the very least, he won't judge you. He doesn't know any of his roommates from his arrival on The Sandman, so I'm looking forward to any and all new CR! As far as the haunting goes, it's going to hit him really hard when it comes. Hopefully someone'll be able to get him out of the funk he gets into once it all goes down.
MEMORY STATUS: His memories are unchanged, but he feels like he belongs in the village and generally wants to stay.
GENERAL PLANS: I have some specific and general ideas for this candle MLM operation. One, he'll likely be hitting up Jimmy McGill for his lending services. Someone at the head of an operation wants to look/seem successful in order to recruit others into his
pyramid schemebusiness.He'll definitely be looking for people to both sell candles to and to recruit as workers.
When he runs into Five and hears of him trying to recruit others into his fish-god religion, he'll take that opportunity to unload a bunch of his sea-salt scented candles. What better way to make an offering to a fish god than to light a sea-salt candle? Am I right?
Additionally, after discovering that there are four different entities haunting different people, Jesse'll start making candles of different colors--one for each of the hauntings (red for the red lady, white for the white woman, yellow for the milk-toothed babes, green for the lumberjack, and black for the man in black). They allegedly keep the hauntings at bay.
And here's where another character comes into play: when Jesse discovers that his roommate Stephanivien isn't haunted by an entity, he'll make sure to set up a display of his candles in Stephanivien's blacksmith workshop and credit the candles to his lack of haunting.
These are some general ideas, and I'm up for any and all suggestions, etc. Give me all the CR!
no subject
Five's history with candles make it all the better, and he knows someone you should definitely give some supplies to so she can make him more special ones. Let's get into it.
no subject
no subject