Once the newcomers meet up with the group searching around the aqueducts, it says the characters can go back through those to escape or go through the heavily guarded corridors of the tower.
I'm assuming the characters will be chased by the undead, and perhaps the guards, regardless which way they go, but am unclear on the situation for taking the corridors. Will the undead discriminate and leave the guards alone because they're on the same side or can ward them off somehow or will the guards be sacrificed to the undead along the way, as well?
Noe is definitely stealing a uniform either way, I just want to get a better picture of the rapidly expanding disaster zone.
Corridors: much more heavily guarded, and the undead are coming from behind you at first — so the sentries won't initially have the dead as their distraction, and will devote their time and energy to causing you grief. Once the dead are also present in the corridors, the greater width of these passageways will allow (and encourage) the Bessis to chase the creatures with fire. The corridors are also what the guests and guards will be overwhelmingly using, meaning you are likelier to become a casualty of Bessis burns or crowd trampling.
The aqueduct tunnels: the dark tar creatures are still present, and there are areas where pipeline segments are set in the great outdoors, leaving them more fragile and exposed to vibrations from the dragon's trashing. The corridors are also more claustrophobically tight in some parts — leaving you less physical space to fight, if you are chased, and not many places to hide. The aqueduct pipelines are, however, a 'known' quantity, compared with the corridors.
Long story short: either obstacle course has its pros and cons.
The undead are after everyone, including the guards, though they are particularly opposed to the Bessis and users of fire or fire magic.
Re: TEST DRIVE MEME QUESTIONS
I'm assuming the characters will be chased by the undead, and perhaps the guards, regardless which way they go, but am unclear on the situation for taking the corridors. Will the undead discriminate and leave the guards alone because they're on the same side or can ward them off somehow or will the guards be sacrificed to the undead along the way, as well?
Noe is definitely stealing a uniform either way, I just want to get a better picture of the rapidly expanding disaster zone.
no subject
Corridors: much more heavily guarded, and the undead are coming from behind you at first — so the sentries won't initially have the dead as their distraction, and will devote their time and energy to causing you grief. Once the dead are also present in the corridors, the greater width of these passageways will allow (and encourage) the Bessis to chase the creatures with fire. The corridors are also what the guests and guards will be overwhelmingly using, meaning you are likelier to become a casualty of Bessis burns or crowd trampling.
The aqueduct tunnels: the dark tar creatures are still present, and there are areas where pipeline segments are set in the great outdoors, leaving them more fragile and exposed to vibrations from the dragon's trashing. The corridors are also more claustrophobically tight in some parts — leaving you less physical space to fight, if you are chased, and not many places to hide. The aqueduct pipelines are, however, a 'known' quantity, compared with the corridors.
Long story short: either obstacle course has its pros and cons.
The undead are after everyone, including the guards, though they are particularly opposed to the Bessis and users of fire or fire magic.
Hope this helps!