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FEAST & FAMINE


Trouble stirs in the ‘idyllic’ village of Ke-Waihu, as locals face dark waters and prospective famine ahead of the looming arrival of the lord of the beasts.

■ Covering 17 March — 3 April, the event includes shared goings-on and assigned plot rolls. Characters signed up for plot rolls should please share relevant discovered information with the group via network posts/carrier pigeon.

■ You can help with a plot roll even if you didn’t volunteer for it — just talk to the players who did!

■There is currently no plan for a mod-posted log, but one can be put up on 18 March if at least 10 people say they want it.

■ Lastly, apps close for 4-6 weeks at 23:59 GMT on 15 March — so spread the word / get yours in by then. Thank you!


Feel free to use this post to plot away!


eat to live | live to kill | kill to eat )

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THE HUNTRESS


Hello, hello — welcome to Spooktober! Our latest event has just gone up, and you’ll hopefully have 'fun' with it. It lasts between 23 October and 10 November, and you can tag into that post or make your own logs/posts. Back or forward date as much as you need.

Because this event is dragging into the start of November, next month’s plot rolls won’t be available until somewhere around the 11-13 November period.

Without further ado:
Bait and anchor sign-ups in the Huntress chase
Monster submissions
Submitted monsters list
Tower activation sign-ups
General questions


Feel free to make your own plotting plan comments and tag around!

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TRAIN-CRASHING NEAR YOU


Heya, bonjour, think of Bastille! This post will serve as the main plotting and Q&A hub for our recent event and test drive meme (TDM).

Feel free to make a plotting comment, if you want — and to flag if you're playing a TDM participant or an existing character in the comment title, to help with precious, beautiful organisation.

For any general questions, you have the following main threads for:
  • TEST DRIVE QUESTIONS

  • EXISTING CHARACTERS

  • THE COMMON TIMELINE


  • Thanks so much and enjoy!

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    THIS IS A MAN’S MAN’S MAN’S WORLD

    But it wouldn't be nothing... nothiiiiiiiiiing... without a magical wombat or a talking caaaaaaaaaaarp!


  • Anurr’s emboldened followers begin to congregate more openly, as ruling warlord Unhalad’s forces within Sa-Haret begin to thaw literally and morale-wise.

  • The port remains closed until 31 May, after which it re-opens with difficulty for limited periods.

  • The supply shortages caused by the lack of seaborne imports leave some of Sa-Hareth's population more prone to impatience and violence, questioning Unhalad’s ability to provide. Perhaps some of the surplus farmhouse produce could assist?

  • Careful how you interact in Sa-Hareth at this time! Tensions are running high, and even a casual, ill-considered comment could get unfortunate characters briefly imprisoned by Unahalad’s forces under suspicion of fraternising with Anurr.
  • A group of young men from Sa-Hareth sets out in the wilderness to meet with their counterparts from the forest people. They all pledge to prove their worth before Anurr over the next few days.

  • Characters are welcome to join, but should prepare to pretend deep interest in Anurr’s cause. Those who have previously imbibed the fabled brew that shares Anurr’s strength will be willingly embraced by the group.

  • Once deep in the woods, characters can encounter traces and even members of the secretive, if not entirely unapproachable forest people — which number both regular humans and those who have been incompletely touched by the same unyielding cold presence as Anurr’s undead.

  • The forest people will look scantly dressed for the weather, speaking among themselves in a clever, bird-like dialect that the quartz pieces struggle to translate. Very few will take questions.

  • By midday, the convoy will be brought before an ancient, eerie and resistant tree that emanates a cold aura. Necromancers and magically sensitive characters may sense death and birth both attached to it.

  • The tree is scarred with marks of chaffing from where the forest people proudly proclaim previous challengers were bound to its bark to withstand the same trials as did Anurr. Stepping closely to the tree will reveal glass and silvered mirror shards at its thickened roots, sufficiently dirtied to suggest they were deposited some time ago. The tree bark also shows nail and teeth marks.

  • Characters will be invited to take some of the trials inspired by Anurr’s feats. Participation is optional but rewarded. The various tasks on offer:

  • riddle-me-this (SIGN-UPs): deep in the forest lies a small pond, barely the length and width of ten paces. To the burn of a day-long incense stick, an ancient koi carp will peer its head out every two hours and ask those who have gathered for one riddle from each member or from groups. If they can present a riddle the carp hasn’t heard, it will give characters the answer to one burning question, about the past, present or future — or they can take another turn, two hours later! This trial proves the wit of Anurr.

  • trial by magical wombat (MORE SIGN-UPs): in one of the tundra meadows, the forest dwellers will summon forth an oversized arctic, peaceful wombat to test challengers for tactical brilliance akin to that of Anurr. To win the trial and be granted one minor wish, characters have thirty minutes to protect an apple in their keep and seize a bell the wombat wears as its collar. It is recommended to work in pairs, but careful! If the wombat steps on your shadow, it will paralyze you in place and approach to claim its apple prize.

  • a night alone (SIGN-UPs, WITH FEELING): characters may agree to be chained in pairs (with other characters or NPCs) for one night, testing themselves for Anurr’s fortitude. This will be a particularly gruesome experience, subjecting characters to the intense cold, wind voices that madden and question them, along with visits from Anurr’s dead, who might taunt or mark them. By sunrise, if they are particularly suffering, they might hear a lone, bell-like voice asking, What would you give to be avenged?

  • These events are set to cover the period of 30 May - 10 June, though feel free to pick and choose whether your character will get involved with any of the trials, study the woods and forest people, help out Sa-Hareth locals or, well. Nap.

  • Plot out character involvement to your hearts' content below, but make your own posts/logs, please!

  • General questions not linked to the trials here!

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    ...where's east, though?

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