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[personal profile] groundrules


Hi, happy Sunday! The Unkharil downtime event has only just kicked off and still has til 15 September to go — but putting the Arc VII destinations before you early, to buy more mod prep time once the votes are in.

This is an out-of-character poll, with one vote per player. Please +1 one of the two options below by 23:59 BST on 25 August.

ARC VII OPTIONS


THE ACCOLADE

A decadent citadel governed by steel and pleasure mulls voting in an undead lord to fulfill ambitions of conquest and empire. At stake is one of the continent's largest armies — while the death liege shows curious loyalties.

SCOPE: politics, deadly arena confrontations, winning over a crowd, acquainting dead lords.

’HIGHLIGHTS’: Perks: gladiators, electoral campaigns, nobles, getting 'in' with an undead faction.
THE LONG SILENCE

A free trade city that gives second chances to refugees and outlaws grows increasingly mannered as heavy sinners drop dead during stretches of misted silence. Exploration ships set sail.

SCOPE: infiltration, scouting, merchant and commerce politics.

’HIGHLIGHTS’: city of thieves, assassination contracts, the killer is every/anywhere, civil upheaval, naval exploration.


Vote in the comments for The Accolade or The Long Silence!


Woefully delayed, your Arc VI badges will be available within the week!

groundrules: (Default)
[personal profile] groundrules


Hi everyone! The recently kicked-off Dream a Little Dream of Her travel arc still has a second part to go, but choosing our Arc VI destination a bit in advance helps with mod prep. So, without further ado —

This is an out-of-character poll, with one vote per player. Please +1 one of the two options below by 23:59 GMT on 20 April.

ARC VI OPTIONS


THE SUNKEN

A fishermen’s village is slowly sinking into waters, decaying... back in time. Character memories are jumbled on arrival, but recover at night. Nothing dies, everything evolves.

SCOPE: exploration, personal atonement. Time travel and loss in time.

’HIGHLIGHTS’: the undead, sometimes under your bed, sometimes in your waters. Experiencing a village in multiple points in time. Blood magic, dystopia. What is wet is not your friend.
THE AUCTION

In a free city, warlords bid a fierce at auction, while dead factions plot, plan and rig the election of their new overlord. A prophet raises followers to protest the dead.

SCOPE: infiltration, manipulation, scouting, deceit. Gambling and negotiation. Less combat than politics.

’HIGHLIGHTS’: pretend to be a war faction or the latest dead tribe. Money raising. Too much tea and conversation. The very burning sun. Note: you will have to meddle proactively in the auction/election.


Vote in the comments for The Sunken or The Auction!


Separately, it's that time again — please find the character badges for Arc V: Alem below, or archived. If you've never done this before: grab and customise your badge wallet and people it with any badges from the general or Arc-specific set that you think describe your character's Arc experience so far! This is all for fun and laughs, so go as wild as you like!

alem badges )

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[personal profile] groundrules


Hey guys! Arc III is set to wrap up with the finale log of 18 May (no time like the present to get your last-minute plotting in), after which the party will scuttle away on a four-six week journey arc themed around... pirates and the haunted seas.

Some accommodations are already in mind (Viktor's balance, Kaneki's... dietary habits), but drop a line if your character also needs special arrangements while at sea.

After that, the group moves into Arc IV, come early/mid-July — choose their destination between the two options below.

This is an out-of-character poll, with one vote per player — be sure to cast yours by 23:59 GMT on 29 May.

choices, choices )



Vote in the comments for A Tale of Two Cities or The Sun in Splendour!

groundrules: (Default)
[personal profile] groundrules


Howdy, folks — it’s that time again! Please vote out of character for our upcoming Arc III destination before 23 December (the deadline is 23:59 GMT on 22 December, to be exact). One vote per player, please. There will be a mini travel arc interlude ahead of Arc III.

If any of the Arc III creatures or activities in the blurbs below trigger anyone’s phobias or cause unease, please PM @ [personal profile] groundrules, and we can try to see about adjustments. We like to reserve horrors for characters.

The Arc I keyword was 'survival', Arc II contended with 'politics.' Both Arc III options deal with 'redemption / sacrifice.'

Otherwise, a brief reminder:

Cast your vote for don Bonaccorso’s fate, if you haven’t!

✘ The aftermath post, including beacon action & a visit from our friendly bear, will go up on or by 23 December.

✘ The journey interlude should begin in the 1-4 January period (brief range to account for New Year’s)

✘ Apps close over 24 December-2 January.


Without further ado… )

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...where's east, though?

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