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lostcompass2022-01-03 07:58 pm
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interlude: ellethia
Goodbye & farewell to Taravast, as the party heads into the mysterious, if sadly downtrodden Ellethia. Our latest log has gone up to cover 3-17 January, and you can make your individual plotting comments or ask questions here!
QUESTIONS
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TROUBLE AT SEA
ELLETHIA-ALLAYAR
ELLETHIA-HAMSOUR
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sansa stark/alayne stone ─ asoiaf
AHOY, LAND
ELLETHIA-ALLAYAR
ELLETHIA-HAMSOUR
Everything above is just loose ideas, and I am more than eager to alter or add plans as they're presented! The only constant is: Alayne is going to hate this journey, and will be very sullen for most of it. There may be times where she overcomes this in order to try to raise hopes for others, but that depends on who she's with. For the home stretch she'll be acting like a sneaky villain.
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Eleven - DQXI
Don't have much in way of plans for him here, but he can offer to help re-light any candles that go out with a snap of fire magic, as well as try to ward off encroaching undead with a circle of holy light to nearby boats at times. Happy to have him paired up with whomever in a boat for interesting conversations/new cr and such!
On Land
Past the initial horror and distress, Eleven is going get a bit misty-eyed over the fact that there is a cycle here, working visibly- if far too quickly. He's likely to stop and pray a lot, wander off to touch a lot of overgrown foliage at length, and generally be fascinated by the whole phenomenon. If anyone plans to try at test the effects of the air for themselves, he'd love to watch with the promise to heal the injury if it begins to spread too far. Eventually, he's likely to do this himself to get a sense of how it feels at some point ._.
Lighthouse
He's going to heed the siren call of the lighthouse, awakening within him a dark impulse of certainty that if he gets there first, he can bring Light back to the world with it- that no one else can- and fight hard to reach it. Conflict! And then feel really stupid later, even as echoes of that certainty linger and spread to other considerations..
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Daenerys Targaryen | A Song of Ice and Fire
AHOY, LAND
ELLETHIA-ALLAYAR
ELLETHIA-HAMSOUR
Anything else, feel free to ping me on plurk, discord or pm!
Re: Daenerys Targaryen | A Song of Ice and Fire
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zuko (atla)
ahoy land
ellethia-allayar
ellethia-hamsour
etc
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lily evans (hp)
ahoy land
ellethia-allayar
ellethia-hamsour
etc
Re: lily evans (hp)
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Anduin Wrynn | Warcraft
TROUBLE AT SEA:
Anduin is a Priest of the Light though apparently this will do nothing to ward away the Evil Mermaids. It WILL however allow him to do things like shield himself/people nearby from danger, yank anyone who might have wound up in the water to safety, and heal anyone who needs it.
He is unfortunately a very kind and caring person so he would 100% be roped into aiding any undead visitors that come onto the boat, and he would possibly even voluntarily introduce himself to a frightened and helpless stranger because that's Just Who He Is. (Someone, please stop him...)
ELLETHIA-ALLAYAR:
ALRIGHT SO Anduin can't help but be more than a little bit nosy. Why did the Merchant insist they come here? He's gonna want to have a bit of an exploration about the place, looking through the debris of the city feeling generally Uncomfortable about all of this.
He is also free for more healing or rescuing, if anyone needs help with the mermaids while he is out and about in the city!
ELLETHIA-HAMSOUR:
This whole lighthouse thing is gonna make Anduing even MORE Uncomfortable, I think largely because he will be able to feel the pull of it and he's very cognizant of Weird Mind Influences. He'll be able to feel some level of obsession and see it in others and that is 100% no good in his books.
He WILL be able to help people DISPELL the pull of the lighthouse -- for 30 minutes :') BUT some time is better than no time at all, right? RIGHT???
MISC: If you're looking for me for anything else feel free to hit me up on the discord server, PM, or on plurk! PS. ANDUIN IS SORRY...
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Wrathion | World of Warcraft
Having to keep a candle lit sucks, but Wrathion can conjure fire to relight his easy enough. If anyone is particularly anxious about the trip they're welcome to have seen him use it to light something before they get on the boats and stick with him for the relight-candle-safety of it. He'll be wary of the whole thing but not exactly frightened due to his ease of keeping things lit -- so he's a good option if you need an easy passage!
AHOY, LAND
Wrathion is not going to be hugely convinced by this business of the decay being a problem for everyone. Therefore, I am game for one person to see it hit him before he covers up -- because it won't impact him the way it does regular fleshy people. It will, essentially break through his visage a little before it gets covered by the visage hiding it, meaning you get to see weird black fiery scaly effect underneath his regular-human-looking-skin. He will most likely try to tough it out until it fades once he's covered up.
After this experience he will confidently tell anyone else that they absolutely do indeed need to keep the awful outfit on, as unfashionable as it is.
ELLETHIA-ALLAYAR & ELLETHIA-HAMSOUR
I think I'm largely going to play support for these -- if you want someone to explore with or to pull you away from a cliff edge/mermaid/something else Wrathion is available. He's fairly resistant to mental nonsense given a lengthy history of them, but not immune so it will get him eventually, just more slowly. I'm sort of trying not to completely destroy him during this because I am giving him a five minute break before I do so, in RP terms.
Also down for general conversations about how this all seems like it sucks, as they try to puzzle out the endgame of everything going on!
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Xie Lian
Another interesting thing is that he literally cannot die, so that will be interesting.
TROUBLE AT SEA
Open to Xie Lian fumbling/losing his candle, if someone wants to be in the boat with him. OTOH, he can definitely punch mermaids/zombies, so....
ELLETHIA
So, because of his shit luck, Xie Lian's suit will get ripped, and because he literally doesn't feel pain or rather, he's become so used to it it barely registers, he won't realize until it's too late. So if someone wants to alert Xie Lian that his arm or leg is rotting, that would be really nice. And also witness the slight trauma reaction and/or seeming indifference to the situation.
THE SILENCE GAME
Again, shit luck means he's probably going to stumble on something and alert mermaids at least once. He probably won't need much rescue but people can come help anyway.
ELLETHIA-HAMSOUR/LIGHTHOUSE
Xie Lian won't feel the compulsion so if you need someone to tie your character up/holds them back, he's your... god? I guess?
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Beitang Moran
Moran can actually fight and keep a cool head, so if you want someone with a clear head on your boat, he's game.... but he can only make fire the normal human way so do try to keep your candle alight. And he can create riddles for undead zombies.
ELLETHIA--ALLAYAR
Moran will help gather herbs and also make a lot of notes on the time paradox in this place. he wants to learn all the things; Also he hates the suits and particularly the fact that they're red and he will b vocal about it. Prince gotta prince sometimes.
ELLETHIA-HAMSOUR/LIGHTHOUSE
Gonna make Moran fall prey to the compulsion here so feel free to try and stop him hold him back
Also as always, I am glad to play with his visions/premonitions if you want to!
Re: Beitang Moran
Re: Beitang Moran
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John Connor | The Sarah Connor Chronicles
The boats will set John ill at ease; he won't like being crowded in with a group of strangers, and the explanations about warding away evil and keeping fires burning will seem crazy to him. That said, if his boat gets in trouble from the lights going out once, he'll be well-convinced not to let it happen again! Would anyone be game to play that out? I'd love to play with either a monster attack or an undead newcomer climbing in, if that interests anyone.
Allayar
John will make a capable hunter and could potentially lead a group; he's lived semi-wild before, so it won't be new to him. Foreign plants aren't necessarily his forte, beyond that he'd know not to eat something that he didn't recognise. Once they get to Allayar he'll be dismayed by the level of technology, but worried about the blood. If anyone wants a partner to explore the streets with, I'm down!
Hamsour
John tends towards some natural paranoia, so I think he's a prime candidate to get obsessed with the lighthouse and want to keep it for himself. After all, he doesn't know you people! He doesn't think anywhere is really safe, but he's safer if he holes up alone. I'd be up for him settling into an alliance with one or two others and trying to keep the lighthouse 'safe' from everyone else by keeping it for themselves, if anyone would want to play that out!
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Su Xunxian
Xunxian will keep the candle burning since he has something to light lamps/candles with out of habit.
He will likely be able to charm 'visitors' off the boats once it's found out they create explosions when they get to land.
Allayar
Xunxian will probably be exploring (usually the high grounds, tyvm, he's made a promise) and try to get the blossoms, if anyone wants an animal whisperer for such shenanigans.
Hamsour
He will be somewhat drawn to the lighthouse but it'll work slower than for most, and definitely slower than for Moran. Whose every wish is Xunxian's command, more or less, and, well, long story short, Xunxian will end up taking a dunk in the sea. The mermaids will be drawn to bigger prey (which will also get away) and in theory nobody will get eaten.
I'm open to shenanigans in all stages. And yes, he'll wear the protective gear, though he'll absolutely not be pleased about the helmet.
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Lan Sizhui
... y'all are getting a pretty seasick boy. At least that means he won't introduce himself to any unwanted strangers? He'll be able to keep himself alert enough to help light up the candle if it should get extinguished, and fish people out of the water.
Allayar
If anyone needs a rescue from mermaids from a 19yo flying on his sword, just let me know. And yes, he'll be exploring and likely trying to get some of the blossoms for the group's own stores, since there has already been discussion on relying on drugs provided by the locals.
Hamsour
He's meditating / cultivating probably enough to not be affected by the obsession for the lighthouse but he'll also not stray from the group for the sake of keeping people safe, though not close enough to provoke those who are possessive.
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Rufus Shinra
Rufus hates the sea, he prefers keeping his feet on solid ground but he'll help out when needed. He uses a fake name of one of his brothers out of caution so he's safe from that at least.
ELLETHIA-ALLAYAR/HAMSOUR
Let's fight some mermaids. Rufus has his shotgun and some ammo. He'll use it sparingly but he can still use it when absolutely needed. He's all for getting himself in danger and doing something stupid/rash just for the excitement so he's prone to be a bit reckless.
He'll also be a bit reckless about the suit and not wanting to keep it on so he'll have some side effects there as well.
The Lighthouse
Rufus's natural wariness is going to conflict with his curiosity/not wanting to be told not to go somewhere he really wants to go.
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five | the umbrella academy
AHOY, LAND
ELLETHIA-ALLAYAR
ELLETHIA-HAMSOUR
ETC
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Yennefer's arrival starts as a rescue after Enam finds her in the water. She'll be all healed up thanks to some calcar (that Enam will take and toss away) and pretty confused once things are explained. After that, she's going to be pretty grumpy and try to portal her way out. Only she'll end up back in Taravast and then drop into the middle of one of the passenger boats. After getting violently ill for a couple of hours, she'll tuck herself into a corner and brood for a bit.
ahoy, land
What a way to arrive. The suits are going to get a massive stink-eye. She'll challenge the system by wearing it for a minute and then take off the helmet for 15, rinse and repeat. She'll discover the same calcar stone that healed her while she was in the water runs bountiful on land and will encourage people to take some for the second leg of the journey. Otherwise, she'll be exploring, trying to feel for intersections and/or a way out. Which there's none.
hamsour
Yen will be support for anyone needing to be held back or who wants a buddy to explore with. Or down for anyone just wanting to meet the new face!
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marcos | the gifted
AHOY, LAND
THE SILENCE GAME
ETC
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Akira "Joker" Kurusu | Persona 5 Royal
Akira will be keeping to the middle of the boat as much as he can, but he'll be quick to try and help anyone who falls in. He can also call up one of his personas if mermaids start trying to make a move on the boat or if he needs to light candles in a hurry (though using a persona for that seems a bit like overkill...).
He'll be immediately suspicious of anyone who randomly turns up on his boat. He could be convinced to help throw them back overboard, though he won't rush to that himself.
Ellethia-Allayar
Akira won't so much mind the red gear once he knows the point of it - he's pretty used to school uniforms and all that, after all. He has some basic mending skills, if anyone needs help sewing theirs up, and can use persona skills to heal if anyone's really desperate.
I'd like him to have a reason to call up a persona at some point so he can switch to Anubis and pick up on the lack of death in the area, so if anyone needs him to go mermaid hunting, hit him up.
Otherwise, he'll be down for exploring and being amused at the pamphlet titles. Seriously, what? This stuff seriously sounds like it belongs in a palace.
Ellethia-Hamsour
Akira will do his best to make sure that no one wanders off the path on the way to the lighthouse. He'll also try and talk down anyone that tries to deter the others from getting there.
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hermione granger (harry potter)
trouble at sea
land, ahoy
i'm readjusting to workload again after someone quitting over the xmas break so i might not be as active as i'd want to be, so take the above as guidelines. hit me up on discord or on plurk (
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wen qing | the untamed
ELLETHIA-ALLAYAR
ELLETHIA-HAMSOUR
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i ain't scared of no BOAT
Considering that we've all gone into shipping now (because of boats), it's time to speculate a little.
If your characters could name their boat, what would be the name of their boat?
Most important, who's getting Boaty McBoatface?
Discuss.
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