activity + state of the game
Sep. 1st, 2021 06:41 pm
Hi everyone! Welcome, officially, to………… autumn. Monthly wrap of admin trinkets below!
( activity check; )
■ The Story So Far page has been updated with a summary of the Taravast plot covered so far, if you need to catch up!
■ As characters are still working in the background to chase a poisoning cure, the next event write-up will go up on 4 September. The calendar page will be updated at that time. You can do last-minute prop/plotting for the very real poison antidote hunt here.
■ An informal discord server has been set up for Eastbound — you should have been PMed a link by now, but please drop a line if that hasn’t been the case, and you’re interested in participating.
■ For a refresher on who's on #TeamVannozza or #TeamMacaluso, the list lies here.
■ GAME VIBES |
■ BLOOOOOOD | The game was set up as invite-only while I befriended the modding ropes, and I’m humbled it’s more than tripled in size since. There are player-felt advantages to a larger playerbase (variety in characters/speed/ideas), but speaking from the mod point of view — a larger number of players makes it substantially easier to drive the plot forward, mod-side.
With that in mind, I wanted to ask how everyone would feel about making the game public / removing the invite-only status, provided we kept
( plot rolls; )